@startuml
sprite $tank [48x48/16] {
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}


!define GOV_TANK(_alias) ENTITY(rectangle,black,tank,_alias,GOV TANK)
!define GOV_TANK(_alias, _label) ENTITY(rectangle,black,tank,_label, _alias,GOV TANK)
!define GOV_TANK(_alias, _label, _shape) ENTITY(_shape,black,tank,_label, _alias,GOV TANK)
!define GOV_TANK(_alias, _label, _shape, _color) ENTITY(_shape,_color,tank,_label, _alias,GOV TANK)
skinparam folderBackgroundColor<<GOV TANK>> White
@enduml